Grand Theft Auto IV promotes heteronormative hierarchical distinctions between femininity and masculinity through its framing of female and male bodies, presentation of women as objects of the male gaze, and encouragement of players to adopt and play a hypermasculine role. It is vitally important not to exclude race, gender, or sexuality from discussions of video games because, as Leonard (2006, pp. 84) states, this contributes to a problematic, if not erroneous, understanding of video games and their meaning. role in contemporary social, political, economic and cultural organisation”. Instead as gamers we must engage in a discussion about video games and, as Jenkins writes, we must “find a way to move beyond our existing categories and once again invent new kinds of virtual game spaces” (1999, pp..
tags